![]() ![]() I would not really have played System Shock 2 again if it weren't that we discovered the co-op mode.Ĭo-op has its place and can be very fun, and there are a huge amount of great games that scratch that itch. (and the enemies spawned are scaled up in numbers with the number of players) But it's not real co-op where, it's exactly like playing the single player, except with 1,2 or 3 friends. That's largely pointless thing to do after you've completed the game and want a little more out of it. Those little arena levels that you just run around and shoot at other people, like counter-strike, yes, of course that's fucking boring after 5 minutes.Īnd a game like Bulletstorm where their co-op was distinct levels where you fight waves of enemies until you kill a certain number of them or make a certain amount of points. You say that and that's a common sentiment that is all over steam but it's a mistake to think of co-op the same as traditionnal deathmatch multiplayer. I mean, I can understand if someone has no friends, it wouldn't make a difference to them either way. There's really no reason why it shouldn't have it. ![]()
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